ABOUT

MORRIS
3D ANIMATION  ·  CHARACTER DESIGN

I'm a CG artist specializing in 3D animation and character design, currently freelancing while seeking to bring my passion for Japanese animation into a collaborative studio environment. My current focus is translating 2D anime aesthetics into 3D. I work with cel-shading pipelines, exaggerated character posing, and 2D animation timing, drawing inspiration from shows like Soul Eater, FLCL, and Fire Force.

I first encountered 3D software at around age 12, and from there I set out to learn as many facets of the medium as possible, always with a focus on highly stylized graphics inspired by games and 2D animation.

After getting my degree as an Audiovisual Specialist from Mediacollege Amsterdam, I'm now studying animation at the Willem de Kooning Academy in Rotterdam, continuing to develop my craft as a 3D animator with the goal of entering the anime industry through internship.

Most of my recent work can be found here. I'm currently open to internships and collaborations, feel free to reach out:

Morris

Software

  • Blender 3D
  • Unity
  • After Effects
  • Premiere Pro
  • Photoshop

3D Animation

  • Character Animation
  • Environment Design
  • Lighting & Rendering
  • Hard Surface Modelling

Education

  • Animation — Bachelor (HBO)
    Willem de Kooning Academie · 2024 — present
  • Audiovisual Specialist — MBO 4
    Mediacollege Amsterdam · 2019 — 2023

Internships

  • 3D Animation, Editing & Camera Intern
    Tonny Media, Amsterdam · Sep 2022 — Feb 2023
  • 2D/3D Animation & Compositing Intern
    Storytailors, Hoorn · Feb 2022 — Jul 2022
  • Editor & Camera Intern
    't Lokaal, Wormerveer · Nov 2018 — Dec 2018
  • 3D Animation Intern
    I-MOR, Assendelft · May 2018 — Jun 2018